Archive for the ‘Blog’ Category

RIP Leonard Cohen

I first saw Leonard Cohen perform in the early ’70s in Montreal. The last time was in Toronto a few years ago.

If you never saw him perform you cannot begin to comprehend the joy he brought to his shows. He cared about the show and his audience. As a true musician he honoured those who performed with him. Every live show was, at least to me, a night to remember. For the span of a few hours he made you feel as if you were taking part in something.

His words and music live on.

RIP Mr. Cohen

Yate v3.14 released!

Yate

v3.14 has been released and it’s a big one!

We’ve actually included everything slated for v3.14 and v3.15 into this release as well as a pile of user feature requests.

This release sees an implementation of the new classical fields which will be supported in the next release of iTunes. iTunes 12.5 is available for testing in the Sierra public beta.

We’ve also incorporated a bunch of Sierra patches. Some of these were internal and some were visual. For some reason those circled characters we used all over the place as indicators look terrible on Sierra.

Some features previously only available through actions have been exposed in the UI. Finder tags and the selective copying of metadata between files to name a few.

The Custom Panel Editor now supports alternate display titles, properties and a new concept called Action Buttons. Actions can now test the modifier key states and can play custom sounds. All this allows for some pretty funky custom UI.

This release took a long time to get out… at least in the Yate universe. There were six previews and various one off builds that were seeded. I can’t begin to express how grateful we are to the many testers who went above and beyond what we expected. Detailed reports on how to reproduce bugs and implementation feedback and advice. Thanks to you all.

Yate v3.12 released!

Yate

v3.12 has been released.  A fairly mixed set of functionality this time around.

One thing you may notice is that we’ve attempted to make the MusicBrainz 503 recovery handling better.  They are going through server and bandwidth issues which will hopefully get resolved soon.  They are working on it folks. Let’s be patient.

Yate v3.11 released!

Yate

Lots of work on the fetching of artwork this time around.

Thanks to everyone who tested all the early releases and provided more feedback than ever before.

Yate v3.10 released!

Yate

First and most import…Happy New Year!

Yate v3.10 has been released. Far too much to list here. Check out the release notes.

Once again thanks to everyone who tested the previews.

Yate v3.9 released!

Yate

v3.9 is out. Lot’s of feature request implementations in this one.

The release was supposed to be primarily about the importing of changes from CSV/TSV files. Somehow a pile of AcoustID, Discogs and MusicBrainz enhancements made the cut…..and last but not least there’s support for downloading artwork from fanart.tv.

Thanks to everyone who took the time to test the previews.

Yate v3.8 released!

Yate

v3.8 is officially released. Lot’s of exciting things in this release. Far too many items to discuss here. Check out the release notes.

Sometimes it’s the simple things that catch you. Personally, we like the new full grid display mode.

We’re also releasing a new application called Audio File Health Check. The application walks your collection’s folder structure looking for errors in audio files. While intended to be a companion application to Yate, (which can fix all the serious errors), it is available to everyone for free.

We’d like to thank everyone out there who went above and beyond what we expected when testing the v3.8 preview builds. Your help and feedback is much appreciated.

v3.8 Preview

Yate

v3.8 is now available for preview.  The release has support for video, the reintroduction of the auto-downloading of Discogs images, a new snapshot mode and the introduction of Beatport support.

 

If you’d like to take a look at it send an email to support@2manyrobots.com with Preview in the subject line.   Registered users only please.

Yate v3.7 released!

Yate

3.7 is finally released!

We’ve finally found time to redo the Multi Field Editor. We hope you like the new look.

We’ve spent a lot of time working on the AcoustID, Discogs and MusicBrainz action statements. With a little bit of luck you should be able to use AcoustID and MusicBrainz to find and match files without any tagging information.

We were an early supporter of DSF files, even going as far as to provide a free converter from DFF. We’re excited to now support the new conventions used to directly tag DFF files. If you use dff2dsf there’s a new release which will preserve tags in the source file.

Of course there’s lots of other stuff and as usual the full list can be found in the release notes.

To close off there’s one more item to discuss. We’ve finally got around to dropping 32 bit support. We polled you over a year ago asking for your opinion on the the matter and not one person responded that they wanted us to maintain support for 32 bit only Macs. You can’t accuse us of acting too swiftly on the matter 🙂

Yate v3.6 released!

Yate

3.6 is out. A somewhat mixed feature set in this release.

We’ve tried … once again … to make sense of the various UDTIs used in conjunction with Discogs and MusicBrainz. We’ve opted to go with meaningful names as opposed to names directly associated with the low level audio frames/atoms/comments. This potentially can break existing actions if you are directly manipulating the UDTI names so we’ve built in a “dont’t do it” option. If you can’t do so now, you should eventually move to the default naming conventions as soon as possible as the option may be removed in the future.

We write a lot of actions! We significantly expanded the capabilities of the batch processing mode by supporting the running of an inline action before any folders are processed and another inline action after all folders have been processed. A number of prompt type action statements are now supported while batch processing so that you can interact with the UI. This was primarily enabled to use in the new Batch Start and Batch End inline actions. If you design new interactive actions for batch processing, remember that you can only use system variables to retain information between the per folder executions of the action.

As usual there are a slew of feature requests implemented. There are now ten custom edit panels and we’ve relaxed the conditions as to when components can be vertically resized.

…and last but not least, there are some bug fixes as well.

The full release notes are always available from the Help menu.